package com.phantasy.scene.sceneUnit.baseUnit
{
	import flash.filters.GlowFilter;

	public class SceneStyle
	{
		private static var _nameFilter:GlowFilter;
		public function SceneStyle()
		{
		}
		
		public static function get nameFilter():Array
		{
			if (_nameFilter == null)
			{
				_nameFilter = new GlowFilter(0, 1, 2, 2, 20);
			}
			return [_nameFilter];
		}
	}
}